16 December 2022
Digitally Competent at 55+? Absolutely a must!
Living longer has been one of the most significant advances in recent decades, alongside the Internet and other technological advances that have long been […]
Read more16 December 2022
Living longer has been one of the most significant advances in recent decades, alongside the Internet and other technological advances that have long been […]
Read more16 November 2022
The onboarding process for new workers is their first interaction with the business, and as we all know, first impressions are crucial. And yet, a […]
Read more22 June 2022
The historian Johan Huizinga already knew in 1938 that “man is first and foremost a creature that plays”. At IJsfontein, we have been working […]
Read more16 June 2022
Last week the kickstarter project for the English film production ‘PHASE’ was successfully financed. From the kickstarter page: “ Phase is a coming-of-age sci-fi […]
Read more12 April 2022
It is 1997. Two students, Jan Willem Huisman and Hayo Wagenaar- contemplate their graduation project. What if we make learning more interactive, playful and […]
Read more22 September 2020
Gamers… It used to definitely be predominantly pale-looking adolescent, spotty boys, but now you’ll find that even your mum, your trendy sister and possibly […]
Read more1 July 2020
About 30 – 40 % of the COVID-19 patients in the ICU experience delirium which is also referred to as an acute confusional state. […]
Read more13 March 2019
De game Delirium Experience heeft 5 van de 5 sterren voor het keurmerk ‘Valide Games’ van de DSSH (Dutch Society for Simulation in Healthcare) […]
Read more13 March 2019
The game Delirium Experience received 5 out of 5 stars for the “Valide Games” seal of approval from the DSSH (Dutch Society for Simulation […]
Read more17 December 2018
Christmas came early in our Trophy cabinet! Two of our projects are nominated for European Museum Of the Year! The Dutch Open Air museum as […]
Read more8 November 2018
We at IJsfontein already knew this: Serious Games can be extremely effective in learning skills. They offer more room for curiosity, experimentation, failure but […]
Read more7 February 2018
In short, this is the subject of the U CREATE workshop that designers, researchers and educators are currently working on under the direction of […]
Read more21 December 2017
We live in a world that is changing at an increasingly faster pace. The organizations that will survive the future are those who are […]
Read more19 December 2017
A what-plotter? A V-plotter. Basically a vertical printer. It allows you to draw images very precisely on bigger surfaces, such as a wall or […]
Read more13 December 2017
IJsfontein and the eGGZ center of ARQ join forces. Together we developed a VR environment that allows people with depression to practice breaking their […]
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