13 March 2019
Happy! Today, during the eleventh DSSH congress, the game Delirium Experience receives 5 out of 5 stars for the “Valide Games” seal of approval from the DSSH (Dutch Society for Simulation in Healthcare). In the game, developed together with the Effective Elderly Care Foundation, students and healthcare providers learn from two perspectives how they can recognize and treat a delirious patient.
IJsfontein now has four games that can carry the label. Earlier the “abcdeSim” and “Save Yourself” also received the seal of approval and today the Moving Stories game, made with Trimbos Institute, also receives the seal of approval. We are again very happy with this recognition. Delirium Experience not only shows that a game is a good learning tool, but also how important empathy is for the quality of care provision. And this can be trained very well with a game t
Research from the UMCG shows that Delirium Experience is extremely effective in translating knowledge about a delirium into skills for medical students. Moreover, the game has a proven positive effect on the motivation and involvement of students in the care of vulnerable elderly. The research on Delirium Experience was previously published in JMIR Serious Games, a scientific journal for gaming and gamification in healthcare.
“Delirium Experience is not about learning a fixed protocol but about learning to recognize and apply interventions that bring a patient back to the here and now. Students and caregivers learn to improvise, after all every situation is different . ”- Kiki Buijs-Spanjers, PhD student at the UMCG.
Try it out for yourself?
Tomorrow, during World delirium awareness dag you can play the game for free. Keep an eye on twitter for the link! More information and an impression of the game can be found on www.deliriumexperience.nl.